A test shoot was essential for our project as we had to see if the shots we had visualised would actually be practical to do in real life. Fortunately many of our shots actually worked as we had hoped and were reshot exactly the same for our real sequence. For example our typing scene.
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Typing scene in test shoot |
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Typing scene in final edit |
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Running scene in test shoot |
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Running scene in final edit |
However some shots proved to be too difficult and complicated to perform. For example we originally planned to have a conflict scene that would end with a character being flipped. However this proved too difficult to capture on camera. We attempted it many times and ended with a cringey unrealistic shot that looked nothing like we anticipated. Despite the shot being a complete failure we had a lot of time to adapt our sequence in order to give a more realistic look.
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Our failed conflict scene |
Our test shoot was a valuable learning experience and it allowed us to see what actually worked in our sequence and what didn't. It took place a full week before our main shoot, thus we had enough time to fix our mistakes and think of shots that didn't work.
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